Magic The Gathering Arena Best Cards To Craft
Magic The Gathering Arena is a popular online card game that allows players to build and customize their own decks. Crafting cards is an essential part of the game, as it allows players to acquire the cards they need to build the perfect deck. However, crafting can be expensive, so it is important to know which cards are worth crafting. In this article, we will discuss the best cards to craft in Magic The Gathering Arena.
1. Shock
Shock is a cheap and powerful instant spell that deals two damage to any target. It is a staple in most red decks and is one of the best cards to craft early on. Shock can deal with early threats and can also be used to finish off an opponent.
2. Opt
Opt is a one-mana instant spell that allows you to draw a card and scry 1. It is a great card for any deck that wants to dig through its library quickly. Opt is also a great card to have in your opening hand, as it can help you find the cards you need to win the game.
3. Teferi, Time Raveler
Teferi, Time Raveler is a powerful planeswalker that can shut down your opponent's instant spells and force them to play at sorcery speed. It also has a powerful -3 ability that can bounce any nonland permanent back to its owner's hand. Teferi is a great card to have in any control deck.
4. Assassin's Trophy
Assassin's Trophy is a versatile removal spell that can destroy any permanent at the cost of giving your opponent a basic land. It is a great card to have in any deck that needs to deal with threats quickly. Assassin's Trophy is especially useful in decks that have trouble dealing with enchantments and artifacts.
5. Legion Warboss
Legion Warboss is a three-mana creature that creates a 1/1 goblin token with haste at the beginning of combat on your turn. It is a great card to have in any aggressive deck, as it can quickly overwhelm your opponent with a swarm of goblin tokens. Legion Warboss is also a great card to have in your opening hand, as it can put pressure on your opponent early on.
6. Absorb
Absorb is a powerful instant spell that gains you three life and counters any spell. It is a great card to have in any control deck, as it can help you survive against aggressive decks and shut down your opponent's game plan. Absorb is also a great card to have in the late game, as it can counter your opponent's big spells.
7. Niv-Mizzet, Parun
Niv-Mizzet, Parun is a powerful dragon that deals damage whenever you draw a card. It also has a powerful ability that allows you to deal damage to any target whenever you cast an instant or sorcery spell. Niv-Mizzet is a great card to have in any deck that wants to draw a lot of cards and deal a lot of damage.
8. Growth Spiral
Growth Spiral is a two-mana instant spell that allows you to put a land card from your hand onto the battlefield and draw a card. It is a great card to have in any deck that wants to ramp up its mana quickly. Growth Spiral is also a great card to have in the late game, as it can help you draw into the cards you need to win the game.
9. Vraska's Contempt
Vraska's Contempt is a four-mana instant spell that exiles any creature or planeswalker and gains you two life. It is a great card to have in any deck that needs to deal with threats quickly. Vraska's Contempt is also a great card to have in the late game, as it can deal with your opponent's big threats.
10. Lava Coil
Lava Coil is a two-mana sorcery spell that deals four damage to any creature and exiles it if it would die. It is a great card to have in any deck that needs to deal with threats quickly. Lava Coil is especially useful against decks that rely on graveyard recursion, as it can prevent them from bringing back their creatures.
11. Deputy of Detention
Deputy of Detention is a powerful creature that can exile any nonland permanent when it enters the battlefield. It is a great card to have in any deck that needs to deal with threats quickly. Deputy of Detention is also a great card to have in the late game, as it can deal with your opponent's big threats.
12. God-Eternal Oketra
God-Eternal Oketra is a powerful creature that creates a 4/4 zombie token with vigilance whenever you cast a creature spell. It also has a powerful ability that can return it to your hand from the graveyard. God-Eternal Oketra is a great card to have in any deck that relies on creature spells.
13. Shocklands
Shocklands are dual lands that can be tapped for two different colors of mana. They also deal two damage to you when they enter the battlefield, unless you pay two life. Shocklands are a great investment, as they are used in many different decks and can help you fix your mana base.
14. Thought Erasure
Thought Erasure is a powerful sorcery spell that allows you to look at your opponent's hand and choose a nonland card to discard. It also allows you to surveil 1, which can help you dig through your own library. Thought Erasure is a great card to have in any control deck.
15. Hydroid Krasis
Hydroid Krasis is a powerful creature that allows you to draw cards and gain life whenever it enters the battlefield. It also has a powerful ability that allows you to put +1/+1 counters on it. Hydroid Krasis is a great card to have in any deck that wants to draw a lot of cards and gain a lot of life.
16. Duress
Duress is a cheap sorcery spell that allows you to look at your opponent's hand and choose a noncreature, nonland card to discard. It is a great card to have in any deck that needs to deal with threats quickly. Duress is especially useful against control decks, as it can prevent them from countering your spells.
17. Tocatli Honor Guard
Tocatli Honor Guard is a powerful creature that prevents your opponent's creatures from entering the battlefield with abilities. It is a great card to have in any deck that needs to deal with creature-based strategies. Tocatli Honor Guard is especially useful against decks that rely on enter the battlefield triggers.
18. Quench
Quench is a cheap instant spell that counters any spell unless its controller pays two mana. It is a great card to have in any control deck, as it can prevent your opponent from playing their big spells. Quench is also a great card to have in the early game, as it can prevent your opponent from playing their early threats.
19. Legion's Landing
Legion's Landing is a powerful enchantment that creates a 1/1 vampire token with lifelink whenever it enters the battlefield. It also has a powerful ability that allows you to transform it into a powerful land that can create even more vampire tokens. Legion's Landing is a great card to have in any aggressive deck.
20. Negate
Negate is a cheap instant spell that counters any noncreature spell. It is a great card to have in any control deck, as it can prevent your opponent from playing their big spells. Negate is also a great card to have in the late game, as it can prevent your opponent from playing their game-winning spells.
21. Skarrgan Hellkite
Skarrgan Hellkite is a powerful dragon that deals damage to any target whenever it attacks. It also has a powerful ability that allows you to give it a +1/+1 counter and deal damage to any target whenever you pay 3 mana. Skarrgan Hellkite is a great card to have in any deck that wants to deal a lot of damage.
22. Cry of the Carnarium
Cry of the Carnarium is a powerful sorcery spell that exiles all creatures with converted mana cost 2 or less from all graveyards and the battlefield. It is a great card to have in any deck that needs to deal with creature-based strategies. Cry of the Carnarium is especially useful against decks that rely on graveyard recursion.
23. Unbreakable Formation
Unbreakable Formation is a powerful instant spell that gives all your creatures +1/+1 and indestructible until end of turn. It is a great card to have in any deck that wants to protect its creatures from removal spells. Unbreakable Formation is also a great card to have in the late game, as it can help you push through for the win.
24. March of the Multitudes
March of the Multitudes is a powerful sorcery spell that creates X 1/1 white soldier tokens with lifelink, where X is the amount of mana spent to cast it. It is a great card to have in any deck that wants to create a swarm of tokens. March of the Multitudes is also a great card to